Inventors' Fair
The Inventors' Fair was a month-long event that was held in Ghirapur to celebrate the myriad inventions of the Great Aether Boom. It drew inventors and fans from across the world and featured expositions of artifice in a variety of fields.
The Inventors' Fair was a month-long event that was held in Ghirapur to celebrate the myriad inventions of the Great Aether Boom. It drew inventors and fans from across the world and featured expositions of artifice in a variety of fields.
The true purpose of the Inventor's Fair was to gather all the new technology developed by the Kaladeshi to test and license them for broad use.
The exhibition
Architecture
Many of the city's newest buildings both served as functional spaces and were submitted to the Fair's architecture division. They contained graceful arches, orbiting lighting, and mechanized displays of Artani Hall, as well as brilliant designs of tracks, stages, and arenas for the races and demonstrations.
Aether Science
The Inventors' Fair would award prizes to innovators competing in the often abstract and theoretical field of aether science. The Enlighted Keepers of the Consulate put out a call for Kaladesh's greatest minds to present their findings in the areas of New Refinement Methods, Enhanced Power Extraction Techniques, and the reality-bending concept of Alternate Means of Matter Transportation (Teleportation).
Weapons
Demonstrations of a variety of new weaponry took place under careful supervision and strict regulation. Judges assessed all kinds of weapons, from massive aether projectors to small, personal construct-mounted devices. Categories included Long-Range, Personal Defense, Aether-Firing, Vehicle-Attachment, and Construct-Attachment.
Animal Constructs
The hundred-acre interactive "zoo" was not stocked with natural animals, but with marvelous constructs designed to mimic the wonders of nature. This magnificent park was in the heart of Greenwheel, and visitors of every age were allowed.
Vehicles
Vehicles of all kinds competed both in their novelty of design and their performance in races. The races were the most popular events of the fair and sold out months in advance.
The attendants
Inventors
The inventors fueled their creativity with unrestricted aether access. Whether they were a backyard tinkerer or Consulate designer, they could get out their products in front of the eyes of the public.
Benefactors
The benefactor looking for the next big investment competed with each other every bit as fiercely as the Fair's inventors. For the right invention, offers could be high.
Judges
The Inventors' Fair judges were of the highest quality, chosen for their experience, acumen, and prestige. They all came to the fair hoping to be awed and amazed. It was to the inventors to win over the hearts and minds of the esteemed judges. In exchange, the most talented inventors would receive recognition and honor that would send their careers soaring. The judges were recognized by their red-painted faces.
The Public
The Consulate expected to see people from all across Kaladesh arriving in droves for the chance to partake in what promised to be the most thrilling spectacle of the century. The schedule was packed from dawn to dusk daily.
The Inventions
The Finale
Head Judge Tezzeret announced that the elvish artificer Rashmi won the Inventor's Fair with her teleportation device. During the grand finale, he was about to execute Renegade Prime, Pia Nalaar, in a quicksmithing duel, until he was interrupted by the arrival of the Gatewatch. Afterward, the Consulate forces confiscated the inventions and took the participants into custody.