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Forest is one of the five basic land types and provides green mana, which is required to cast green spells.

Description

Forests are needed to cast green spells. There is also snow variant of the basic land, the Snow-Covered Forest.

Forests are traditionally defined as areas dominated by trees. In most arts and planes this is very distinct, with the only technicality that the vegetation depicted is not dense enough to be considered forests. Urbanized planes tend to depict Forests as botanical gardens or public parks rather than true forests.

Forest is the most often used basic land type since it has appeared twice outside of cycles:

Rules

Storyline

Woodlands are different in every world, but they have certain commonalities — oaks and elms, for example, can be found almost anywhere that has trees, and the scent of their leaves never varies much.

Forests ofAlara

Bant

Forests ofAvishkar

Forests ofBloomburrow

Forests ofDominaria

Caliman

Corondor

The Domains

Jamuraa

Otaria

Sarpadia

Terisiare

Unknown location

Forests ofDuskmourn

  • Rotrue Wood
  • The Hauntwoods

Forests ofEldraine

Forests ofIkoria

Forests ofInnistrad

Kessig

Gavony

Stensia

Forests ofIxalan

Forests ofKaldheim

Forests ofKamigawa

Forests ofKephalai

Forests ofLorwyn-Shadowmoor

Forests ofMercadia

Forests ofMirrodin/New Phyrexia

Forests ofMuraganda

Forests ofPyrulea

  • The plane of Pyrulea is a vast spherical rainforest.

Forests ofRabiah

Forests ofRavnica

Forests ofShandalar

Forests ofTarkir

Forests ofTheros

Forests ofUlgrotha

Forests ofZendikar

Forests ofZhalfir

Forests of unknown location

These are forests hinted at in flavor text, but whose location is unclear.

  • Giltwood, the M12/13 flavor text of Plummet mentions a 'Giltwood druid'
  • Deepglade, below the vast trees of which, M14's Rumbling Baloths prowl in search of prey.

Tokens

References