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Facts
Placement
Plane
Ravnica
Other
Design
Mike Elliott (lead) ; Aaron Forsythe ; Devin Low ; Brian Schneider
Development
Henry Stern (lead) ; Aaron Forsythe ; Cormac Russell ; Brian Schneider ; Mike Turian
Themes and mechanics
Guild System, Hybrid mana , Multicolored cards
Keywords/​ability words
Bloodthirst , Haunt , Replicate
Ravnica: City of Guilds
Ravnica: City of Guilds Guildpact Dissension

Guildpact is the thirty-seventh Magic expansion and was released February 5, 2006, as the second set in the Ravnica block. The prerelease was on January 21, 2006.

Set details

Guildpact contains 165 black-bordered cards (55 rare, 55 uncommon, and 55 commons). Its expansion symbol is a wrought-iron design with three “branches” meant to evoke the three-guild nature of the set as well as the urban theme. Guildpact expanded on the Ravnica block themes of multicolor and hybrid, adding three new guilds to the environment: the Orzhov Syndicate (white/black), the Izzet League (blue/red) and the Gruul Clans (red/green). The set also included the first creatures with exactly four colors, the Nephilim.

Marketing

Guildpact was sold in 15-card boosters, three preconstructed theme decks and a fat pack. The decks and the fat pack contained a Pro Tour Players Card. The booster packs featured artwork from Djinn Illuminatus, Rumbling Slum, and Graven Dominator. The prerelease card was a foil alternate art Djinn Illuminatus. The release card was Gruul Guildmage. The set was accompanied by the novel of the same name by Cory Herndon. Additional art for several tokens was created for Magic Online.

Storyline

The Guildpact has kept Ravnica stable for thousands of years. But with ten guilds vying to become the dominant force on the planet, there's always a chance that things will break down. Guildpact continues the story of this massive city, and introduces players to three more guilds. The Gruul ravages the streets. Teysa leads the Orzhov Syndicate to "cleanse" them. And Agrus Kos doesn't give a damn.

Storyline sources

Savor the Flavor

Misprints

  • Hypervolt Grasp was printed with a Gruul symbol as a watermark, despite being an Izzet card.
  • A small number of the foil Thunderheads were printed with the letters 'y' and 'w' missing from their italics text (flavor and reminder text).

Mechanics and themes

Guildpact continued the guild model and introduced the next three two-color guilds, each with their own keyword. The introduced guilds are as follows:

To note: the Guilds are presented in the official {W}{U}{B}{R}{G} order, but they were originally displayed in a different order by Wizard: Izzet League, Gruul Clans, Orzhov Syndicate.

Creature types

The following creature types are introduced in this expansion: Nephilim, Weird.

The following creature types are used in this expansion but also appear in previous sets: Advisor, Angel, Archer, Assassin, Avatar, Bat, Beast, Berserker, Centaur, Cleric, Cyclops, Djinn, Dragon, Drake, Druid, Dryad, Elemental, Elephant, Elf, Faerie, Giant, Griffin, Gargoyle, Goblin, Horror, Hydra, Illusion, Imp, Insect, Knight, Leviathan, Ogre, Phoenix, Ooze, Rogue, Sand, Shaman, Skeleton, Soldier, Spirit, Thrull, Vampire, Viashino, Vedalken, Warrior, Wizard, Wurm.

Cycles

Guildpact has four cycles:

Reprinted cards

The following cards have been reprinted from previous sets:

Notable cards

Preconstructed decks

In Guildpact, as there are three guilds, there are only three decks, rather than the standard four theme decks; the three decks are oriented around the guilds introduced in Guildpact. The preconstructed theme decks are:

References