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Lands of Conflict

Published: 2003 by Arthaus
Author: Rob Baxter

From the back of the book:

Return to the East!
Undead march uncontested across the plains of Lordaeron and Alliance remnants struggle for survival in this campaign setting sourcebook for the Dungeons & Dragons® Warcraft® the Roleplaying Game, which translates the hugely successful Warcraft® computer game series into an exciting pen-and-paper roleplaying game world based on the popular revised d20 System rules!

Requires the use of the Dungeons & Dragons Player's Handbook, Edition 3.5, published by Wizards of the Coast®. This product utilizes updated material from the v.3.5 revision

Designed with extensive input from the creative minds behind the Warcraft computer games, Lands of Conflict includes:

  • An extensive look at campaigning in earlier eras of Warcraft's history, along with an updated and thorough timeline.
  • Descriptions of all major regions on the eastern continents of Azeroth, Khaz Modan and Lordaeron, along with stats for prominent NPCs and for mass combat units.
  • Three adventures set in the eastern continents to kickstart your Warcraft RPG game.
  • Eight fully detailed organizations, including the Cult of the Damned, the Explorers' Guild and the Scarlet Crusade.
  • Four new prestige classes, including the dark apothecary and Defias renegade; six new monsters, such as the dragonhawk and worgen; new feats; and new equipment and magic items!

Genres: Fantasy (High Fantasy)

Types: Campaign Setting

Games: D20 System / OGL Product (D&D 3.5 Compatible)

Settings: Warcraft

Series: Warcraft: The Roleplaying Game (1)