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Alternity

Dark•Matter Gamma Terra Koprulu Sector Star*Drive

Science Fiction (Space Opera) Science Fiction Fantasy (Low Fantasy) Horror Modern (Near Future) Horror (Supernatural) Crime (Mystery / Detective / Noir) Crime (Conspiracy) Modern Fantasy (Modern Urban Fantasy)

Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Primarily d20) Dice Step (variable dice vs. static target) Level Based (Earn XP and level up) Point Based (allocate points to get skills, powers, etc) Skill Based (buy or gain skills)

The Alternity game is TSR's roleplaying game of modern action to far-future adventure. It's science fiction, in so much that it draws upon the speculative storytelling style that deals with the future, space and scientific breakthroughs yet to be made. It's a game of "what ifs."

What if... humanity develops a means to travel among the stars? What if... We aren't alone in the universe? What if... the world we know ends tomorrow? What if... alien entities invade our world?

No matter what supposition or speculative leap of imaginiation you come up with, as long as it is founded in a scientific (or quasiscientific) theory that's internally consistent, you're in the realm of science fiction. From a modern world that looks like today but features a technological twist that makes it a very different place (like a new weapon, computer or other device), to a far-future era where humanity has moved to other worlds, any setting and any technology is easily adapted for play.

Genres
Types
Settings

Alien Compendium 2

1999 Sourcebook Star*Drive Science Fiction

Alien Compendium: Creatures of the Verge

1997 Sourcebook Star*Drive Science Fiction

Alternity Adventure Game: StarCraft Edition

1999 Campaign Setting Core Rules Koprulu Sector Science Fiction

Alternity Gamemaster Guide

1997 Core Rules Science Fiction

Alternity Player's Handbook

1997 Core Rules Science Fiction

Arms & Equipment Guide

1997 Sourcebook Star*Drive Science Fiction

Beyond Science: A Guide to FX

1999 Sourcebook Science Fiction

Black Starfall

1997 Adventure Star*Drive Science Fiction

Dark•Matter Arms & Equipment Guide

1999 Sourcebook Dark•Matter Fantasy (Low Fantasy) Horror Modern (Near Future)

Dark•Matter Campaign Setting

1998 Campaign Setting Dark•Matter Fantasy (Modern Urban Fantasy) Horror Modern (Near Future)

Dataware

1997 Sourcebook Science Fiction

Incident at Exile

1998 Fast Play Rules Adventure Science Fiction (Space Opera)

Klick Clack

1998 Adventure Star*Drive Science Fiction

Mindwalking: A Guide to Psionics

1998 Sourcebook Science Fiction

Outbound: An Explorer's Guidebook

1998 Sourcebook Star*Drive Science Fiction

Planet of Darkness

1998 Adventure Star*Drive Science Fiction

Red Starrise

1997 Adventure Star*Drive Science Fiction

Star Compendium

1998 Adventure Sourcebook Star*Drive Science Fiction

Star*Drive Campaign Setting

1997 Campaign Setting Star*Drive Science Fiction (Space Opera)

Starships

1998 Accessory Sourcebook Star*Drive Science Fiction Science Fiction (Space Opera)

Tangents

1998 Adventure Sourcebook Science Fiction

The Final Church

1999 Adventure Dark•Matter Horror (Supernatural) Crime (Mystery / Detective / Noir)

The Killing Jar

1999 Adventure Dark•Matter Crime (Conspiracy) Horror (Supernatural) Modern Science Fiction

The Last Warhulk

1997 Adventure Star*Drive Science Fiction

Threats From Beyond

1998 Adventure Star*Drive Science Fiction

Warships

1999 Alternate Rules Sourcebook Science Fiction (Space Opera)

Xenoforms: Aliens, Demons, and Aberrations

1999 Sourcebook Dark•Matter Fantasy (Low Fantasy) Horror Modern (Near Future) Science Fiction
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Types

Starships

1998 Accessory Sourcebook Alternity Science Fiction Science Fiction (Space Opera)

Starships

1998 Accessory Sourcebook Duplicate Alternity Science Fiction (Space Opera) Science Fiction
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