Comic Quests
Description Based (Narrative more so than Dice) GM-less (No gamemaster needed to play) Reading (for Periodicals, Adventure Books, etc)
Explore new worlds and pick your own path—become a knight, save your fairy tale friends, stop enemy spies in 19th century Paris, and more — in Comic Quests, every adventure is different!
Play through the storylines again and again, choosing a different path (and fate!) each time. Along the way, you can solve puzzles, discover treasures, encounter villains, help friends, and uncover secrets to complete your mission.