Delta Green: The Role-Playing Game
Crime (Conspiracy) Horror (Cthulhu Mythos) Modern Crime (Spy / Espionage)
Attribute/Stat Based (STR, CON, PER, etc) Dice (Percentile) Random Attribute Generation (during Character Creation) Skill Based (buy or gain skills)
Deception is a right. Truth is a privilege. Innocence is a luxury. Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work without authority, without support, and without fear. Delta Green agents slip through the system, manipulating the federal bureaucracy while pushing the darkness back for another day—but often at a shattering personal cost.