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DragonQuest (2nd Edition)

Forgotten Realms Frontiers of Alusia

Fantasy Fantasy (High Fantasy)

Dice (Percentile) Hex-based (uses hex terrain for move/combat) Race Based (Player Race/Species affects gameplay) Skill Based (buy or gain skills)

The second edition of DragonQuest is largely the same as the first edition but contains several adjustments to attempt to balance and speed up play. The most significant change is the replacement of the action point combat system from the first edition with a less cumbersome "one action per round" system called "Pulses". To make up for the lack of action points, Tactical Movement Rates were introduced to define movement within tactical/melee encounters. In addition, several weapon and combat modifiers were adjusted to make it easier to hit targets (and thus speed up combat).

Genres
Types
Settings
Series

The Shattered Statue

1988 Adventure Forgotten Realms DQ - DragonQuest (1) Fantasy (High Fantasy)

DragonQuest Rulebook (2nd Edition)

1981 Core Rules Fantasy (High Fantasy)

Poor Brendan's Almanac

1998 Alternate Rules Sourcebook Fantasy

Priests & Paladins

0101 Sourcebook

Starsilver Trek

1981 Adventure Frontiers of Alusia Fantasy

The Crypts of the Dark Ones

0101 Adventure Fantasy

The Enchanted Wood: DragonQuest Adventure Three

1980 Campaign Setting Adventure Fantasy
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Types

DragonQuest Gamesmaster's Screen

1979 Accessory DragonQuest (1st Edition) DragonQuest (2nd Edition) Fantasy

DragonQuest Gamesmaster's Screen

1979 Accessory DragonQuest (1st Edition) DragonQuest (2nd Edition) Fantasy
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