DragonQuest (2nd Edition)
Forgotten Realms Frontiers of Alusia
Fantasy Fantasy (High Fantasy)
Dice (Percentile) Hex-based (uses hex terrain for move/combat) Race Based (Player Race/Species affects gameplay) Skill Based (buy or gain skills)
The second edition of DragonQuest is largely the same as the first edition but contains several adjustments to attempt to balance and speed up play. The most significant change is the replacement of the action point combat system from the first edition with a less cumbersome "one action per round" system called "Pulses". To make up for the lack of action points, Tactical Movement Rates were introduced to define movement within tactical/melee encounters. In addition, several weapon and combat modifiers were adjusted to make it easier to hit targets (and thus speed up combat).