Dungeons & Dragons (5th Edition)
Dragonlance Eberron Forgotten Realms Greyhawk Magic: The Gathering Planescape Ravenloft Ravnica: City of Guilds Spelljammer Stranger Things Strixhaven Tal'Dorei Theros
Fantasy (High Fantasy) Horror (Supernatural) Fantasy (Science Fantasy) Action / Adventure (Swashbuckling / Pirates) Multiverse Horror Crime (Mystery / Detective / Noir) Action / Adventure (Nautical) Fantasy
Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Primarily d20) Level Based (Earn XP and level up) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Race Based (Player Race/Species affects gameplay) Random Attribute Generation (during Character Creation) Skill Based (buy or gain skills)
The first Dungeons & Dragons game was played back when Gary Gygax and Dave Arneson chose to personalize the massive battles of their fantasy wargames with the exploits of individual heroes. This inspiration became the first fantasy roleplaying game, in which players are characters in an ongoing fantasy story. This new kind of game has become immensely popular over the years, and D&D has grown to include many new ways to vividly experience worlds of heroic fantasy.
New edition of Dungeons & Dragons released in 2014 after two-and-a-half years of development including an open "D&D Next" playtest program which ran from May 2012 through October 2013. This edition of the game aims to take the best parts of all previous major editions of D&D, and to be extensible in a modular fashion, with Dungeon Masters adding new rules as needed and players having a flexible level of complexity in character design. This group designates official D&D products released or licensed by Wizards of the Coast.