Geist: The Sin-Eaters
Horror (Supernatural) Modern Fantasy (Modern Urban Fantasy) History (Alternative) History (Americas) History (Ancient) History (Europe) Culture (Asian / Far Eastern) Modern (Urban)
Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d10) Dice Pool (Roll multiple dice vs target) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Race Based (Player Race/Species affects gameplay) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)
Geist: The Sin-Eaters is the seventh Storytelling game set in the World of Darkness.
Players characters are those sensitive to death who have made a deal, often to allow them to cheat death, to return to life bound to a geist. The bound see the world of shadows and ghosts, all the time driven by their geists in different ways to fufill the bargin they have made. Geists are more than ghosts, they are ghosts distilled into almost pure expressions of violence, need or sickness, each embracing the essence of their own death.