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HERO System (4th Edition)

Champions Universe San Angelo

Horror (Supernatural) Action / Adventure (Superheroes) Fantasy Mythology / Folklore Fantasy (Low Fantasy) Action / Adventure (Swashbuckling / Pirates)

Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d6) Hex-based (uses hex terrain for move/combat) Point Based (allocate points to get skills, powers, etc) Skill Based (buy or gain skills)

The Hero System (or HERO System) is a generic role-playing game system that developed from the superhero RPG Champions. It is used as the underlying mechanics of other Hero Games role-playing games such as Dark Champions, Fantasy Hero, Star Hero, and Pulp Hero. It is characterized by point-based character creation and the rigor with which it measures character abilities. It was one of the first RPG systems to forgo the use of non-cubical dice.

The HERO System character creation system is entirely points-based with no random elements. Players are given a pool of points, the size of which varies depending on the campaign type, with which to buy Characteristics, Skills, Talents and Powers. They can gain additional points by taking Disadvantages that hamper their character in play.

Genres
Types
Settings
Series

Mythic Greece: The Age of Heroes

1987 Adventure Campaign Setting Sourcebook Campaign Classics & Genre Books (1) Fantasy Mythology / Folklore

Pirates

1989 Adventure Campaign Setting Sourcebook Campaign Classics & Genre Books (1) Fantasy (Low Fantasy) Action / Adventure (Swashbuckling …

Enemies of San Angelo

1998 Sourcebook Champions Universe San Angelo Enemies (1) Action / Adventure (Superheroes)

Day of the Destroyer

1989 Adventure Champions Universe Action / Adventure (Superheroes)

Haunted Heroes (HERO 4)

2017 Adventure Sourcebook Horror (Supernatural)

The Zodiac Conspiracy

1988 Adventure Sourcebook Champions Universe Action / Adventure (Superheroes)
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