Hunter: The Vigil
Fantasy (Modern Urban Fantasy) Horror (Supernatural) Modern Monster Hunter Horror Culture (Asian / Far Eastern) History (Alternative) History (Americas) Fantasy (Arabian Nights) Fantasy (Science Fantasy) History
Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d10) Dice Pool (Roll multiple dice vs target) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Race Based (Player Race/Species affects gameplay) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)
Hunter: The Vigil is a game about those humans who have come by some means to recognize the truth, that monsters exist. These individuals cannot sit idly by. They must study their foes. They must destroy them or steal their power. They must use them as pawns against one another. It’s not an easy thing, the endless hunt, the ceaseless Vigil. It is a thing of brutality and obsession, a slope slippery with the blood of those who came and fell before, a slope that descends into nightmare. And yet they can do no differently, because the Vigil drives them. They sacrifice. They push forward. They hunt.