Legend
Kid-Friendly Culture (Asian / Far Eastern) Fantasy Fantasy (High Fantasy) Occult (Magic) Action / Adventure (Nautical) History (Alternative) Animal (Anthropomorphic) History History (Europe)
Attribute/Stat Based (STR, CON, PER, etc) Dice (Percentile) Dice (Various) Race Based (Player Race/Species affects gameplay) Random Attribute Generation (during Character Creation) Skill Based (buy or gain skills)
Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format.
A streamlined and revised character creation system, with greater emphasis on character background, but also significant changes that influence a character's starting skills and abilities and the speed with which adventurers develop, improve and progress. Particular attention has been paid to training and skill improvement, but you will also find that the structure and range of skills is greatly enhanced, meaning that new adventurers begin with a greater degree of competence across the board.