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Promethean: The Created

The World of Darkness

Fantasy (Modern Urban Fantasy) Horror (Supernatural) Modern History (Alternative) History (Americas) History (Ancient) History (Europe) Culture (Asian / Far Eastern) Fantasy (Arabian Nights) Fantasy (Science Fantasy) History Horror

Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d10) Dice Pool (Roll multiple dice vs target) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Race Based (Player Race/Species affects gameplay) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)

Where a god can breathe a soul into a body, mortals, no matter how gifted, lack that skill. But some very rare men over the course of history duplicated the story of myth, by bringing life to a dead body. Life, fueled by Pyros, but without a soul, without humanity. Those men are now long dead, the ones who are known to have mastered this art. But their creations live on. And reproduce.

Promethean is a game set in the World of Darkness, a contemporary world like ours but with deeper shadows, where the worst sort of urban legends, occult mysteries and conspiracy theories are usually true. As such, contemporary issues such as science are not treated as science fiction, with technologies like robots and spaceships that don't exist yet, or mad scientists creating false life in sterile laboratories. Instead, these issues are seen in the half-light of ancient mysticism and magic. The force that animates Prometheans is not made of nanotech; it's a mysterious energy spoken of in ancient myth: the Divine Fire of the gods. The beings who make monsters aren't scientists trying to prove their crackpot theories - they're other monsters seeking to assuage their loneliness or to hand off their curse so they can escape it themselves.

In short, Promethean is a modern horror game, tinged with elements from medieval alchemy, ancient myth, and modern occultism. It's a game about monsters who want to be human. Despite their strength, endurance, and amazing powers, they envy mortals, for as weak, petty and ignorant as we mortals can be, we have something Prometheans don't: We have each other.

Genres
Types
Settings
Series

Chronicles of Darkness: Dark Eras

2015 Campaign Setting Adventure Sourcebook The World of Darkness Chronicles of Darkness: Dark Eras (1) Culture (Asian / Far Eastern) Fantasy (Modern Urban Fantasy) History (Alternative) History (Americas)

Chronicles of Darkness: Dark Eras Companion

2017 Campaign Setting Adventure Sourcebook The World of Darkness Chronicles of Darkness: Dark Eras (1) Fantasy (Modern Urban Fantasy) History (Alternative) History (Americas) History (Ancient) History (Europe) Horror (Supernatural)

Chronicles of Darkness: Dark Eras 2

2019 Campaign Setting Adventure Sourcebook The World of Darkness Chronicles of Darkness: Dark Eras 2 (1) Culture (Asian / Far Eastern) Fantasy (Modern Urban Fantasy) Fantasy (Arabian Nights) Fantasy (Science Fantasy) History

The Tormented

2017 Sourcebook The World of Darkness Night Horrors (nWoD) (1) Fantasy (Modern Urban Fantasy) Horror (Supernatural)

Magnum Opus

2006 Sourcebook The World of Darkness Horror (Supernatural) Modern

Pandora's Book

2005 Sourcebook The World of Darkness Horror (Supernatural) Modern

Promethean: The Created

2005 Core Rules The World of Darkness Horror (Supernatural) Modern

Promethean: The Created Second Edition

2015 Core Rules The World of Darkness Fantasy (Modern Urban Fantasy) Horror (Supernatural)

Saturnine Night

2006 Sourcebook The World of Darkness Horror (Supernatural) Modern

Strange Alchemies

2006 Sourcebook The World of Darkness Horror Horror (Supernatural) Modern
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