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Renaissance System Reference Document

Published: 2010
Author: Peter Cakebread

The Renaissance system forms the rules bedrock of Cakebread & Walton’s historical fantasy role-playing game, Clockwork & Chivalry (2nd Edition), published by Cubicle 7 Entertainment and available from all good game stores.

The Renaissance system is a new D100 system based on Newt Newport’s OpenQuest, and is designed for historical and fantasy gaming in the age of black powder weapons. Released under an Open Gaming License, which allows companies and individuals to incorporate the rules into their own games, it features familiar mechanics, grim and gritty combat, extensive period weapons and equipment lists, dozens of professions, and rules for factions and belief systems. It also includes two magick systems – the powerful battle alchemy first introduced in Clockwork & Chivalry 1st Edition, and a streamlined and expanded version of the witchcraft rules from the Silver Oggie Award-winning supplement Divers & Sundry.

Genres: Fantasy History (Alternative)

Types: Core Rules

Games: Clockwork & Chivalry (2nd Edition) Renaissance

Series: System Reference Documents (1)