Robert E. Howard's Conan: Adventures in an Age Undreamed Of
Fantasy (Sword & Sorcery) Horror (Cthulhu Mythos) Fantasy (High Fantasy) Action / Adventure (Nautical)
Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d20) Dice Pool (Roll multiple dice vs target) Lifepath Character Generation (Character starts at birth) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Skill Based (buy or gain skills)
This is CONAN roleplaying as Robert E. Howard wrote it – savage pulp adventure battling ancient horrors in the Hyborian Age! We plan to bring the game right back to its roots, focusing on the original stories by Robert E. Howard.
Players and GM’s alike will feel the might of the 2d20 game system, the cinematic roleplaying rules devised by Jay Little (Star Wars: Edge of the Empire) for Mutant Chronicles, and sharpened up for intense sword and sorcery action. The 2d20 system lets players experience the true pulp adventure of the CONAN stories.