Rolemaster (1st & 2nd Editions)
Fantasy (Science Fantasy) Horror (Supernatural) Science Fiction (Hard Sci Fi) Science Fiction (Time / Dimension Travel) Fantasy (High Fantasy) Fantasy (Low Fantasy) Fantasy Mythology / Folklore War Occult (Magic) Occult (Psionics / Mentalism) Action / Adventure (Swashbuckling / Pirates) Generic / Universal Science Fiction Culture (Asian / Far Eastern) History Martial Arts Religion History (Europe) History (American West) Action / Adventure (Nautical) Weird / Surreal Fantasy (Arabian Nights)
Class Based (Pilot, Wizard, Scientist, etc) Dice (Percentile) Exploding Dice (Die may 'explode' into a second roll) Level Based (Earn XP and level up) Point Based (allocate points to get skills, powers, etc) Race Based (Player Race/Species affects gameplay) Random Attribute Generation (during Character Creation) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)
Rolemaster (1st & 2nd Editions) includes the first set of rules originally published by Iron Crown Enterprises for their fantasy role-playing game around 1980 and essentially includes all the Rolemaster material that was published by the company until Rolemaster Standard System (3rd Edition) was released in 1995.
The changes between the first and second editions are minimal with a few pages of additional or optional rules added to each of the rulebooks when a few of the books were combined or formatted differently with new artwork. Further additional rules were added to this system with the Rolemaster Companion series of rulebooks which were published from the mid-1980s to the mid-1990s.