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Starfleet Academy

Published: 1998
Author: Ross A. Isaacs

"Starfleet Academy includes:

Book One: The Academy Handbook

  • New character creation rules - the personality archetype
  • Dozens of new traits
  • 15 devices used by cadets
  • 125 course descriptions from the Academy's curriculum
  • Starfleet Academy campus. Visit Kirk Hall and take the Kobayashi Maru test, or study warp dynamics at the Cochrane building
  • Over a dozen characters: Take a class on Klingon physiology with Professor H'okh; go on a field trip to the Sakathean Burial Mounds with Professor Novakovich; or get some sage advice from Boothby.

Book Two: Narrator's Guide

  • Advice for Narrators on running an Academy-based series. Now, your Star Trek: The Next Generation games don't have to start with your first tour of duty.
  • Two complete adventures.

Book Three: The Cadet's Guide to Sector 001

  • Detailed description of the Sol system from Pluto Station and the Academy Flight Range to the Martian colonies and New Berlin.
  • Details of Earth, where your cadet will live and work for four years. Drop by Chez Sandrine for a drink, or Sisko's Creole Kitchen for some etouffee (or tube grups). Take in teh sights of San Francisco, London, Paris, and Sydney (to name a few).

Plus two double-sided, full color maps, including the Sol system, the Academy Campus, the moon and Mars, and Academy uniforms!"

Genres: Science Fiction

Types: Sourcebook

Games: Star Trek: the Next Generation Roleplaying Game

Settings: Star Trek Universe