TimeWatch
Fantasy (High Fantasy) Science Fiction (Time / Dimension Travel)
Dice (Primarily d6) Point Based (allocate points to get skills, powers, etc) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)
TimeWatch, by Kevin Kulp, is a GUMSHOE game of investigative time travel published by Pelgrane Press. You are a defender of history, an elite TimeWatch agent plucked out of your native era and trained to stop saboteurs from ripping history apart. Your training allows you to diagnose disruptions in the time stream and track down the cause, making conclusions that less capable investigators might just guess at. The TimeWatch rules presume that you are a highly competent badass. Who are you to prove them wrong?