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Twilight: 2249

Published: 0101
Author: Cody Bannon

“This is Staff Sergeant Isabel Socorro, designation IS-2207, of the 72nd MAD. It’s been a little over three weeks since the Separatist reinforcements came to Eiszeit in full force, thrashing our fleet and stranding what few of us remain on this frozen rock. Now, we’re just living off the land, roaming around in our Titan until our many enemies catch up to us and destroy us. The briefing made us clear that this planet was hellish, but now I see that it isn’t hellish – it is Hell, but frozen over. The Seps, the mercs, the cultists, the wildlife – even the planet itself wants us dead.”

 

Welcome to a bleak, war-torn future far out on the fringe of colonized space. This is Twilight: 2249, a science-fiction conversion of Free League Publishing’s Twilight: 2000© 4th edition roleplaying game.

 

Twilight: 2249 builds upon the foundation of the core Twilight: 2000© rules, and offers a wealth of new content for playing in a sci-fi setting, to include new character creation options, new gameplay rules and mechanics, new weapons, vehicles ranging from mechanized walkers to aircraft, and gear, an all-new setting with lore and enemies to compliment it, and much more. Referees will also be able to run their own campaigns with the help of content such as background lore for world-building, new encounter cards, and stat blocks for NPCs.

Types: Sourcebook

Games: Twilight: 2000 (4th Edition)