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Solarus

Released: 2011 by
Hardware: Miscellaneous system

Solarus was specifically designed with cult 2D action-RPG classics in mind, such as The Legend of Zelda: A Link to the Past and Secret of Mana on the Super Nintendo, or Soleil on the Sega Megadrive/Genesis.

The engine is programmed in C++, with the SDL library and an OpenGL backend. Games made with Solarus are called quests, and are programmed in Lua. The engine does all the heavy computations (for example, collision checks) and the low-level operations like drawing the screen, animating sprites and playing sounds.