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Durth Mirimm

Durth is very loyal to the Kryn Dynasty, but neglects the needs of the town he is assigned to, causing a strained relationship with local leaders.

Personality

Durth is very loyal to the Kryn Dynasty, but neglects the needs of the town he is assigned to, causing a strained relationship with local leaders.

Biography

Durth joined or was born as a member of Den Mirimm in the Kryn Dynasty, being therefore a nobleman of notable influence due to his family contacts. At some point before 836 PD his military merits helped him achieved the rank of Taskhand, and he was given charge of the Aurora Watch in Jigow.

This city, as part of the Kryn Dynasty, needed an intermediary between its elders, Colbu Kaz and Ushru, and the government, and Durth was supposed to act as such. However, his priorities always favored the Kryn Dynasty, and he only cared about how Jigow could benefit the nation, which, combined with his controversial judgments, causes tensions and challenges from the elders, and particularly from Colbu Kaz, who enjoys thwarting Durth and other Kryn representatives.

Durth lives in a two-story, dodecahedron -shaped, stone building which, along with the Aurora Watch guards' wooden barracks, makes up the Dynasty Outpost. The Outpost is nicknamed "Helter-Skelter" owing to the general chaos the Aurora Watch deals with in Jigow.

Notable items

  • Studded leather armor (common or +2)
  • Shield
  • Shortsword (common or +2)
  • Hand crossbow

Drow abilities

  • Fey Ancestry
  • Trance
  • Keen Senses
  • Subrace: Drow
    • Superior Darkvision
    • Sunlight Sensitivity
    • Drow Weapon Training (presumably)
    • Drow Magic (DC 12)
      • Dancing Lights cantrip
      • Faerie Fire spell (1/day)
      • Darkness spell (1/day)
      • Levitate spell (1/day)

Elite warrior abilities

  • Multiattack: Durth makes two shortsword attacks.
  • Parry: As a reaction, Durth adds 3 to his AC against a melee attack that would hit.

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