Helm (deity)
This article is about the deity Helm; if you are looking for the spelljamming power source see here. Overview Helm is the god of vigilance and protection, and epitomises the guardian, the watcher, and the guard.
This article is about the deity Helm; if you are looking for the spelljamming power source see here.
Overview
Helm is the god of vigilance and protection, and epitomises the guardian, the watcher, and the guard. He is venerated by those who need to remain watchful for enemies or danger. Helm is a favorite deity of those who make a living by protecting someone or something, such as bodyguards, members of the city watch, and the guards of a treasury vault. Helm embodies the spirit of watchfulness without regard to good or evil. In legends, he is honorable and keeps his word to a fault, such as when he guarded the celestial stairways during the Time of Troubles, preventing the gods from ascending them and continuing the chaos of that period, until the Tablets of Fate were found.
Hlm is difficult to understand and is often viewed as emotionless, heartless and devoted only to his duty. at the cost of all mortal consideration. While he is devoted to the point of obsession, he is not heartless, but is merely a stern disciplinarian. He is fond of children and has been known to be uncharacteristically lenient with small infractions committed by them or on their behalf.
Description
Helm appears as a giant human male dressed in full plate armour, his face concealed by his helm. His height varies with each appearance, but is typically between 14 feet and 20 feet tall.
Holy symbol
Helm's symbol is a staring eye with a blue pupil on an upright war gauntlet, either on the back of a right-hand gauntlet, or on the palm of a left-hand gauntlet.
Favored weapon
Helm wields a bastard sword known as Ever Watchful.
Realm
World Tree cosmology
In the World Tree cosmology of Realmspace, Helm resides within his realm, known as Everwatch, which is located on the outer plane known as the House of the Triad, which he shares with his fellow deities Tyr, Lord of Justice, Torm the True, and Ilmater, god of the oppressed. The House of the Triad consists of three great mountains encircling Mount Celestia, home of the archons. Everwatch appears to manifest at the base of any one of the four mountains. serving as a watchtower manned by an ever-vigilant guardian in mithral full plate armour.
Great Wheel cosmology
In the Great Wheel cosmology, Helm resides within his realm, known as Everwatch, which is located on the Clockwork Nirvana of Mechanus.
Worship
Helm's priests teach that one must be ever vigilant, ever aware, ever prepared for one's enemies. Patience, clear thought, and careful planning will always defeat rushed actions in the end. Those who favor Helm strive to be alert, clear-headed, and true to their word. These traits don't necessarily make them nice people, however, and as such many consider the faithful of Helm to be inflexible and merciless. Although his faith has known dark days, worship of Helm has never truly faded away. Most of his followers believe that the Watcher can never be vanquished utterly, and recent events have borne out that assertion.
In Spelljammer
Helm is a member of the Faerûnian pantheon and as such is considered native to Realmspace.
Appendix
External Links
- Helm article at the Forgotten Realms Wiki, a wiki for the Forgotten Realms campaign setting.
- Helm article at the Advanced Dungeons & Dragons 2nd Edition Wiki, a wiki for official Dungeons & Dragons content from 2nd edition AD&D.