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Night of the Kachina

Published: 2006
Author: Jay Sprenkle
Adventure History (American West) Horror (Cthulhu Mythos) Miskatonic University Library Association Monographs (1)

Three Wild West Call of Cthulhu Adventures set in the New Mexico Territories

The year is 1851.

‘Night of the Boot Hill Bandits’: This Call of Cthulhu adventure is suitable for a single gaming session with beginning players. It's set in a tiny own, Elota, New Mexico, in the year 1851. It attempts to strike an even balance between combat and investigation.

‘The Night of the Kachina’: This Call of Cthulhu adventure is suitable for a single gaming sessions with any experience level players. It's intended for an event or convention but can easily be integrated into a continuing campaign. This adventure is weighted more toward combat than investigation but does require the players do some basic investigation. As I described it to a friend: "It's got family values, political suck-ups, cocktail parties, possessed dolls, disadvantaged orphans, fire vampires, a sword fight with an evil Spaniard, a cliff jump on horseback, evil Indian Shamans, and it starts with a sanity check! YEE HAW!"

‘The Night of the White Buffalo’: This adventure is set in the New Mexico territory of the United States late in the year 1851. It is a continuation of the adventure ‘The Night of the Kachina’ but can be played separately. In ‘The Night of the Kachina’, the investigators became involved in a plot to disrupt the new United States government. Let's see what happens next!