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The Book of Chantries

Published: 1993 by White Wolf Entertainment AB
Author: Phil Brucato

Darkness Lives in Lands Beyond

Corridors of Doissetep or the steaming jungles of Moreauvia, mages ply their trade. In custom-built Horizon Relams, these wizards build Chantries, strongholds of their might and monuments to their vanity.

Bearers of the Light Beware!

Intrigue and betrayal, madness and hubris, greet visitors to these hidden lands. The Path to Ascencsion takes many forms, and the temptation to stray from one's chosen Path is strong. A mage is never truly safe, even within the walls of her own Chantry.

The Book of Chantries is a sourcebook for Mage: The Ascension, detailing the mages' places of power.

Ten coplete strongholds; Tradition Chantries, Technocracy Constucts and Nephandi Labyrinths, including over 40 NPCs.

A ready-to-run scenario starring Samuel Haight, the werewolf skinner.

Complete rules for creating your own Chantry.

Genres: Modern Occult (Magic) Fantasy (Low Fantasy)

Types: Campaign Setting Adventure

Games: Mage: The Ascension

Settings: World of Darkness (cWoD Modern)