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Rapscallion

Action / Adventure (Nautical) Action / Adventure (Swashbuckling / Pirates) Occult (Magic)

Description Based (Narrative more so than Dice) Dice (Primarily d6) Progression Tree (Skills, professions, magic abilities, etc.) Trait / Aspect Based (personality affects gameplay)

The Royal Navy has been hot on your trail for weeks. The Pirate Kings want your head after you pulled off a heist that.. ahem, relieved them of a sizable amount of treasure. You know you should feel worried, but all you see—looking out across the deck of your ship—is the vast blue ocean. The salt air brushes against your face, softer than any lover you’ve ever had. You can’t imagine feeling more free.

Your crew might be a strange group—and you can’t say that you trust them completely—but at a moment’s notice they’re ready to sail through monster-infested waters or scale a corrupt noble’s castle walls. Pirates, through and through. Each of them ready for anything.

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