Werewolf: The Apocalypse
The World of Darkness World of Darkness (cWoD 19th Century) World of Darkness (cWoD Dark Ages) World of Darkness (cWoD Modern)
Animal (Anthropomorphic) Horror (Supernatural) Modern Fantasy (Modern Urban Fantasy) Mythology / Folklore Adult / Mature Occult (Magic) Horror Fantasy (Low Fantasy) Crime Crime (Criminal / Law Enforcement) Modern (Urban)
Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d10) Dice Pool (Roll multiple dice vs target) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Race Based (Player Race/Species affects gameplay) Skill Based (buy or gain skills)
Werewolf: The Apocalypse is a game about the Garou, werewolves who believe they were placed in the world by Gaia to protect the weaker species and fight against The Wyrm.
Most of the werewolves live in the wilderness, avoiding the cities, and fighting against the encroaching civilisation (while at the same time wondering if they should still protect the humans as well). But there are more struggles. Vampires and The Wyrm are ever-present and need to be dealt with. At the same time, younger werewolves may find themselves struggling with their identity and the rigid traditions and hierarchy of Garou society.