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Advanced Dungeons & Dragons (2nd Edition)

Al-Qadim Asgard Birthright Council of Wyrms Dark Sun Dragonlance Forgotten Realms Greyhawk Hollow World Jakandor Kara-Tur Lankhmar / Nehwon Masque of the Red Death Maztica Mystara Planescape Ravenloft Sanctuary Savage Coast Spelljammer Thunder Rift Underdark

Fantasy (High Fantasy) Action / Adventure (Nautical) Fantasy Fantasy (Sword & Sorcery) Action / Adventure (Swashbuckling / Pirates) Multiverse History (Alternative) Horror Occult (Symbolism / Tarot) Horror (Supernatural) Occult (Psionics / Mentalism) Occult History (Victorian Era) Horror (Zombies) Monster Hunter Occult (Magic) Animal Fantasy (Arabian Nights) Kaiju Fantasy (Science Fantasy) Mythology / Folklore Crime History (Vikings) Fantasy (Low Fantasy) History History (Europe) History (Ancient) History (Britain / Ireland) Crime (Criminal / Law Enforcement) Action / Adventure Science Fiction Culture (Asian / Far Eastern) Fantasy (Modern Urban Fantasy) Religion

Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Various) Level Based (Earn XP and level up) Race Based (Player Race/Species affects gameplay) Random Attribute Generation (during Character Creation)

Published a decade after the first edition of AD&D, this second edition of the rules was a streamlining and re-presentation of the first edition. While different in many places, the core game play was little touched, so that the system is highly compatible with the previous edition.

Due to the Old School Renaissance (OSR) Movement and the rise of retroclones, sourcebooks and adventures that were not specifically published by TSR are listed under AD&D Second Edition (2e) Compatible Products group.

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