BESM (2nd Edition)
Animal (Anthropomorphic) Fantasy (Low Fantasy) Animation / Comics (Anime / Manga) Science Fiction Modern Social (Relationships / Romance) Fantasy (Sword & Sorcery) Horror (Supernatural) Mythology / Folklore Occult
Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d6) Point Based (allocate points to get skills, powers, etc) Skill Based (buy or gain skills)
A generic engine focusing on the "anime" medium. The game uses the Tri-Stat system in its D6 iteration and includes everything needed to play. This is the 2.5 version of the rules.