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Lords of Gossamer & Shadow

Multiverse Fantasy Science Fiction (Time / Dimension Travel)

Attribute/Stat Based (STR, CON, PER, etc) Description Based (Narrative more so than Dice) 'Diceless' (does not use dice or other randomizer) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Skill Based (buy or gain skills)

In Lords of Gossamer & Shadow, the player-characters are agents caught up in this immense, multi-dimensional struggle. Born into it, their birthright is one of unimaginable power... and with it great danger! They will bear unique and idiosyncratic magical artifacts, command legions drawn from the myriad of otherworlds, and wield incredible powers that alter the very substance of reality. They are players in a Machiavellian conspiracy with the greatest of stakes, and arrayed against them are the deadliest of foes... each other!

Lords of Gossamer & Shadow (Diceless) is an original sourcebook and roleplaying game using Erick Wujcik's diceless rules system, the same system that powered Amber Diceless Role-Playing. Lords of Gossamer and Shadow will be a standalone product, but is fully compatible with the existing rules system and can be readily used in new and existing campaigns.