Skip navigation

Mutant Chronicles (1st + 2nd Editions)

Mutant Chronicles

Science Fiction

Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d20) Lifepath Character Generation (Character starts at birth) Point Based (allocate points to get skills, powers, etc) Random Attribute Generation (during Character Creation) Skill Based (buy or gain skills)

The game takes place in a distant future, where the Earth is a long since plundered desert, and humanity has spread to the worlds of Venus, Mars, Mercury, Luna (the first settlement following the exodus from Earth), and the Asteroid Belt.

Over the centuries, the traditional nation-states of the world have merged into huge corporations, of which five are large enough to be called megacorporations: Bauhaus, styled after the culture of continental Europe, the American influenced Capitol, the Japanese-themed Mishima, the British-inspired Imperial, and Cybertronic, all of whom use private military forces to fight for resources. Luna itself is considered to be neutral ground and is home to the massive city-state known as Luna City. The other major power of this universe is the Brotherhood, a fanatical religious organization formed to meet the threat of the Dark Legion, an ancient evil comprising five "Dark Apostles" and their horde of hideous mutants.

Genres
Types
Settings
Series

Beyond the Pale

1996 Adventure
Mutant Chronicles The Venusian Apocalypse (1) Fantasy (Science Fantasy) Science Fiction

The Four Riders

1995 Adventure
Mutant Chronicles The Venusian Apocalypse (2) Fantasy (Science Fantasy) Science Fiction

The Second Seal of Repulsion

1995 Adventure
Mutant Chronicles The Venusian Apocalypse (3) Fantasy (Science Fantasy) Science Fiction
Loading...