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Aberrant

Trinity Universe

Modern (Near Future) Action / Adventure (Superheroes)

Attribute/Stat Based (STR, CON, PER, etc) Dice (Primarily d10) Dice Pool (Roll multiple dice vs target) Point Based (allocate points to get skills, powers, etc) Skill Based (buy or gain skills)

Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 A.D. in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after Adventure!, White Wolf's Pulp era game, and over a century before the psionic escapades of Trinity/Aeon. The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are not mundane, as well as how the mundane populace react to the sudden emergence of novas. The original Aberrant product line was discontinued in 2002, though a d20 System version was released in 2004.

Genres
Types
Settings

Aberrant

1998 Core Rules
Trinity Universe Modern (Near Future) Action / Adventure (Superheroes)

Aberrant: Church of Michael Archangel

1999 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: Elites

1999 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: Fear and Loathing

1999 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant Storytellers Screen

1998 Adventure Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: Teragen

1999 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: The Directive

1999 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: Underworld

2000 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: Worldwide Phase II

1999 Campaign Setting Adventure
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: XWF

1999 Campaign Setting Adventure
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Aberrant: Year One

1998 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)

Expose: Aberrants

1998 Sourcebook
Trinity Universe Action / Adventure (Superheroes) Modern (Near Future)
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