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DIE RPG

Fantasy (High Fantasy) Horror Modern (Pop Culture)

Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Primarily d6) Dice (Various) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Trait / Aspect Based (personality affects gameplay)

DIE is a role-playing game (not to be confused with “the world of Die” where the game is set). Its standard mode of play involves between one and five players (who each play a single individual) and a Gamesmaster (who controls the rest of the world, and acts as a referee). We may shorten “Gamesmaster” to “GM” if we're feeling lazy.

DIE’s main mode is horror-fantasy. How much it leans towards horror and how much it leans towards fantasy will be for you to decide, if only through your perception. One person’s horror is another person’s fantasy.

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