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Legend of the Five Rings (4th Edition)

Rokugan

Religion Action / Adventure Culture (Asian / Far Eastern) Fantasy Politics / Government Horror (Supernatural) Mythology / Folklore Fantasy (High Fantasy) Martial Arts

Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Primarily d10) Dice Pool (Roll multiple dice vs target) Exploding Dice (Die may 'explode' into a second roll) Roll and keep (4k2 means roll 4 and keep 2) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)

Legend of the Five Rings Fourth Edition overhauls the classic Roll-and-Keep system, bringing the mechanical intricacy of 3rd with the rich flavor of 1st Edition. The rules for things such as dueling, spells, and court have been streamlined. The Great Clans have been brought back to their core identities, the Crab are the Crab, the Crane are the Crane, and everything that exemplifies them. Unlike previous editions, Fourth Edition is not tied to a particular timeline in the Emerald Empire. It is more of a toolset that can be used at any time period in the rich history of the game. This will allow GMs and players to tell their own story, whether it follows L5R canon or goes off on its own epic tale!

Genres
Types
Settings
Series

Legacy of Disaster

2009 Fast Play Rules Adventure
Rokugan Free RPG Day 2010 (1) Culture (Asian / Far Eastern) Fantasy

Musha Shugyo Special Issue: Kyuden Soyokaze

2011 Adventure
Rokugan Musha Shugyo (0) Action / Adventure Culture (Asian / Far Eastern) Fantasy (High Fantasy)

Emerald Empire (4th Edition)

2010 Sourcebook
Rokugan Action / Adventure Culture (Asian / Far Eastern) Fantasy Mythology / Folklore Politics / Government Horror (Supernatural)

Enemies of the Empire

2009 Sourcebook
Rokugan Culture (Asian / Far Eastern) Fantasy

Imperial Histories

2011 Sourcebook
Rokugan Culture (Asian / Far Eastern)

Legend of the Five Rings 4th Edition RPG

2009 Campaign Setting Core Rules
Rokugan Action / Adventure Culture (Asian / Far Eastern) Fantasy Horror (Supernatural) Mythology / Folklore Politics / Government

Second City

2011 Accessory Adventure Boxed Set Campaign Setting
Rokugan Culture (Asian / Far Eastern) Fantasy Martial Arts

Secrets of the Empire

2012 Campaign Setting Sourcebook
Rokugan Culture (Asian / Far Eastern) Fantasy (High Fantasy)

Secrets of the Empire: Naishou Province

2012 Campaign Setting Adventure
Rokugan Culture (Asian / Far Eastern) Fantasy (High Fantasy) Martial Arts

Strongholds of the Empire

2011 Sourcebook
Rokugan Action / Adventure Culture (Asian / Far Eastern) Martial Arts Mythology / Folklore Fantasy

Sword and Fan

2013 Sourcebook
Rokugan Culture (Asian / Far Eastern) Fantasy

The Book of Air

2011 Sourcebook
Rokugan Culture (Asian / Far Eastern) Fantasy Mythology / Folklore Politics / Government

The Book of Earth

2011 Sourcebook
Rokugan Culture (Asian / Far Eastern) Fantasy Mythology / Folklore Politics / Government

The Book of Fire

2012 Sourcebook
Rokugan Action / Adventure Culture (Asian / Far Eastern) Mythology / Folklore Politics / Government

The Book of Void

2013 Sourcebook
Rokugan Fantasy Religion Culture (Asian / Far Eastern)

The Book of Water

2013 Sourcebook
Rokugan Action / Adventure Culture (Asian / Far Eastern) Mythology / Folklore Politics / Government

The Great Clans

2010 Sourcebook
Rokugan Action / Adventure Culture (Asian / Far Eastern) Horror (Supernatural) Mythology / Folklore Politics / Government Fantasy

The Imperial Archives

2014 Sourcebook Campaign Setting
Rokugan Action / Adventure Culture (Asian / Far Eastern) Fantasy Politics / Government
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