Part-Time Gods (1e)
Action / Adventure Modern (Urban) Mythology / Folklore Modern
Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Primarily d20) Point Based (allocate points to get skills, powers, etc) Progression Tree (Skills, professions, magic abilities, etc.) Skill Based (buy or gain skills) Trait / Aspect Based (personality affects gameplay)
In Part-Time Gods. Players will take on the role of normal, everyday people suddenly imbued with the divine Spark of a god. They must balance their mortal lives (friend, family, loved ones) with the pursuit of their godly existence (adventure, power, legend), constantly riding the line of losing what makes them human. While this may seem serious, no game of Third Eye Games’ is devoid of that touch of humor.