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13th Age

Amethyst Glorantha Lands of Parsantium Midgard Primeval Thule Suzerain

Fantasy (High Fantasy) Fantasy Science Fiction (Time / Dimension Travel) Horror (Supernatural) Fantasy (Science Fantasy) Modern (Near Future) Science Fiction Fantasy (Sword & Sorcery) Action / Adventure (Pulp)

Attribute/Stat Based (STR, CON, PER, etc) Class Based (Pilot, Wizard, Scientist, etc) Dice (Primarily d20) Level Based (Earn XP and level up) Point Based (allocate points to get skills, powers, etc) Race Based (Player Race/Species affects gameplay) Trait / Aspect Based (personality affects gameplay)

13th Age is the new d20-rolling fantasy roleplaying game by Jonathan Tweet (3rd edition D&D, Over The Edge, Everway) and Rob Heinsoo (4th Edition D&D). It's a familiar fantasy game with spell books, Armor Class, dungeons, hit points, portals to other worlds and owlbears ripping people’s arms off. But it’s also a story-focused game where every character is unique, relationships are their most powerful resource and failure is more interesting than success.

Genres
Types
Settings
Series

Amethyst: Apotheosis

2014 Campaign Setting Sourcebook
Amethyst Fantasy (High Fantasy) Fantasy (Science Fantasy) Modern (Near Future) Science Fiction

The Lost Tower of Viondor (13th Age)

2015 Adventure
Primeval Thule Action / Adventure (Pulp) Fantasy (Sword & Sorcery)
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