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Open Legend

Generic / Universal

Attribute/Stat Based (STR, CON, PER, etc) Description Based (Narrative more so than Dice) Dice (Various) Exploding Dice (Die may 'explode' into a second roll) Level Based (Earn XP and level up) Point Based (allocate points to get skills, powers, etc) Race Based (Player Race/Species affects gameplay) Trait / Aspect Based (personality affects gameplay)

What makes Open Legend worth my time? What makes it different? The secret’s in the title: Open. Everything about the game is about opening up the doors of possibility so that every table tells a legend worth telling.

Open Legend is a game designed for players who want enough rules to make a game fair, but not so many that the rules interfere with the fun or imagination. Open Legend provides a way to make sure that the game is balanced while adjusting the story of character abilities on the fly. The rules should be robust, but their only value is in telling a story.

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